replay_trajectory_classification.continuous_state_transitions.RandomWalk#
- class RandomWalk(environment_name: str = '', movement_var: float = 6.0, movement_mean: float = 0.0, use_diffusion: bool = False)[source]#
Bases:
objectA transition where the movement stays locally close in space
- movement_var#
How far the animal is can move in one time bin during normal movement.
- Type:
float, optional
Methods
make_state_transition(environments)Creates a transition matrix for a given environment.
Methods
Creates a transition matrix for a given environment.
Attributes
- make_state_transition(environments: tuple[Environment]) ndarray[source]#
Creates a transition matrix for a given environment.
- Parameters:
environments (tuple[Environment]) – The existing environments in the model
- Returns:
state_transition_matrix
- Return type:
np.ndarray, shape (n_position_bins, n_position_bins)